Cerberus (LP)

From Starsector Wiki
Jump to navigation Jump to search
Icon check.png
Up to date for latest version, 0.97a.

Fanatics of the Luddic Path have made this ship their own, stripping out all unnecessary trimmings and transforming it into a haphazard vehicle of holy war.

The Cerberus is prized for providing a cost-effective balance between cargo capacity and enough combat power for its size to discourage casual piracy with the happy result of lowered insurance rates compared to standard Domain-era civilian grade freighters. The Cerberus is now widely considered to be a wise platform of operation for independent traders in the Sector.

–In-game description

In times past, before the fall of the gate system when Domain authority reigned, combat enabled freighters like the Cerberus found only niche use on the edges of the rare warzone or in especially uncivilized hinterlands of the galaxy where Domain Armada patrols were stretched thinly. The crew combat training, weapon maintenance, and mass/thrust ration loss caused by heavier armor were viewed as causing unnecessary cost overhead. But this is a new age filled with both danger and profitable opportunities: The abilities of the Cerberus have given the hull a new life in the trade lanes.

–Additional Codex description

CerberusCerberus (LP)Cerberus (P)

Overview

A Luddic Path variation of the Cerberus that has seen its Burn Drive gutted for an Accelerated Ammo Feeder, giving it increased offensive potential.

Availability

Can be found in Luddic Path fleets and markets.

Variants

Notes

Tips and strategies

Damagetype energy.png The following section contains user-submitted suggestions, these may be inaccurate or outdated.

Changelog

This section of the article is transcluded from Cerberus#Changelog.
  • Patch 0.95.1a: Added Rugged Construction built-in hullmod
  • Patch 0.9a: Increased OP by 5, from 45 to 50
  • Patch 0.6.2a: Introduced