Brawler (LP)

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Up to date for latest version, 0.97a.

Fanatics of the Luddic Path have made this ship their own, stripping out all unnecessary trimmings and transforming it into a haphazard vehicle of holy war.

Typically deployed to beef up system police forces and port authority security, the Brawler-class frigate is a robust design which trades mobility for impressive firepower, armor, and a destroyer-grade power generator.

–In-Game Description


A Brawler that has been given some "interesting" modifications by the Luddic Path, its original ship systems has been gutted out for an Accelerated Ammo Feeder instead.

Overview

The Luddic Path variant comes with built-in Safety Overrides hullmod, turning it into a very different ship - It is much faster than the base Brawler and can handle some of the most flux-hungry medium ballistic weapons such as the Assault Chaingun. As if that wasn't enough, the ship also replaces the now-obsolete Maneuvering Jets with Accelerated Ammo Feeder for even more firepower. While it still remains vulnerable to fighters, in numbers a well-fit Brawler LP can threaten even capital ships.

Tips

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Change History

  • Patch 0.97a: Brawler (LG): increased OP by 2
  • Patch 0.96a: 
    • Brawler(LP): Increased deployment and maintenance cost to 6 (was: 5)
    • Lion's Guard variant: added to the game
  • Patch 0.95.1a: Reduced deployment and maintenance costs to 5 (was: 6)
  • Patch 0.95a: 
    • Changed ship system to Maneuvering Jets (was: Damper Field)
    • Increased shield arc to 270 (was: 150)
    • Increased supply cost to 6 (was: 4)
    • Increased flux dissipation and capacity (200 -> 250, 2500 -> 3000)
  • Patch 0.9a: 
    • Tri-Tachyon Brawler:
      • Added built-in Insulated Engine Assembly
      • Increased OP to 60 (was: 50)
      • Changed standard variant to be long-range support
  • Patch 0.8.1a-RC5: 
    • TT variant ship system changed from Damper Field to Plasma Jets
    • TT variant small universal mounts changed to small synergy mounts
  • Patch 0.8.1a-RC19: 
    • Accelerated Ammo Feeder: now reduces ballistic flux cost by 50% (was: 30%)
    • Damper Field: now reduces damage by 67% (was: 75%)