Crew

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Skilled personnel experienced in the maintenance and day-to-day operation of spaceships and smaller ground-based installations.

–In-Game Description

Crew are used to crew ships, with each ship has a minimum required or skeleton crew which is required to maintain baseline 70% Combat readiness.

Having insufficient crew to meet the required skeleton crew will result in decreased CR for the fleet.

Losses

Crew are potentially lost during accidents when performing salvaging and planetary survey operations, as well as 1000 crews required to leave when starting a Colony. Fleets seeking to conduct these activities will often contain dedicated crew transports like the Mudskipper, Nebula, Valkyrie & Starliner for increased crew capacity.

Crew can be lost in combat due to hull damage, with destroyed ships resulting in the highest amount of casualties. Most fighters require crew, and some are lost every time a fighter is destroyed.

Crew losses can be mitigated through bringing extra crew to withstand the losses, but can also be mitigated through the use of certain hullmods & skills:

Market

Crew has a base market price of 50¢ (though they are typically below this), though do note that Crew does not have a global market value like most other commodities.

Each Crew has a monthly salary of 10¢, failure to pay this may see some crew leave at the next market that the player fleet docks at.

Colony & Industry

They are produced by:

And are demanded by:

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Up to date for latest version, 0.98a.