Afflictor

From Starsector Wiki
Jump to navigation Jump to search
Icon check.png
Up to date for latest version, 0.97a.

A dangerous and swift phase frigate with a weapons loadout that is powerful enough to bring down much heavier ships. The Afflictor possesses a device which exploits a unique modification of its integrated phase coil array to project a field of anomalously amplified entropy. This effects a devastating increase in destructive instability in delicate or finely tuned systems when the targeted vessel experiences chaotic high-energy events ie. combat damage. Everything that can possibly go wrong does.

–In-game description

AfflictorAfflictor (P)

Overview

The Afflictor-class Phase Frigate is a High Tech frigate; it is armed with 1 Small Energy turret (360°), 2 forward-facing small hybrid hardpoints, and 2 forward-facing small universal hardpoints. Its Entropy Amplifier ship system makes a targeted enemy ship more vulnerable to damage from all sources, but will take upwards to 25% of the Afflictor's flux to activate.

The Afflictor has two hullmods integrated; Phase Field, which reduces the sensor profile of the ship and also reduces the sensor profile of the fleet overall; and Delicate Machinery, which quickens the rate of combat readiness decay after the ship has passed its peak performance time.

Availability

Since it is a High Tech ship, the Afflictor is very rare, and can occasionally be found in Tri-Tachyon bastions and its colonies, and in elite mercenary bounties given by contacts.

Variants

Notes

Tips and strategies

Damagetype energy.png The following section contains user-submitted suggestions, these may be inaccurate or outdated.

  • Its Phase Field, Entropy Amplifier and frontal universal/hybrid weapon mounts makes it suitable for hit-and-run tactics against medium-sized ships. In this role, it is best piloted directly by the player, who can infiltrate the enemy and assassinate a high-value target.
  • This ship combined with the Wolfpack Tactics and Target Analysis skills can make the Afflictor a terrifying strike ship, capable of eliminating low armor cruisers and dealing heavy damage even to capital ships.
  • The Afflictor is also suitable for anti-shield support roles when equipped with Sabot missiles and Antimatter Blasters; phasing in and out while shredding enemy shields and providing heavy fire. See the Strike autofit variant below.

Changelog

  • Patch 0.96a: Increased CR per deployment to 30%
  • Patch 0.95.1a: Afflictor: increased deployment and maintenance costs to 10 (was: 8); Afflictor (P): reduced deployment and maintenance costs to 6 (was: 8)
  • Patch 0.95a: Changed two of the front-facing hardpoints from Universal to Hybrid
  • Patch 0.9a: System changed from Active Flare Launcher to Entropy Amplifier
  • Patch 0.53.1a: Increased phase cloak activation cost a bit, reduced upkeep cost
  • Patch 0.53a: Phase ships introduced.