Hyperion
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Up to date for latest version, 0.97a.
A bleeding-edge advanced gunship built around a unique phase teleportation system. The finicky integrated prototype power grid is tricky and expensive to maintain but delivers excellent flux and shield performance. The Hyperion was built to 'punch up', using tactical positioning to pick its fights then engage with a relatively heavy weapon loadout for its class, mounted at the expense of point defense capability. Considered a 'hangar queen', the Hyperion is scorned by quartermasters yet prized by Tri-Tachyon fleet directors who admire the purity of the ambition which can be felt throughout its design and application. |
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–In-Game Description |
The Hyperion-class Advanced Gunship is a High Tech frigate commonly fielded by Tri-Tachyon; it is notable for having the flux stats of a cruiser and the upkeep of one, all in a frigate-sized ship.
Overview
Strategy and tips
The following section contains user-submitted suggestions, these may be inaccurate or outdated.
Changelog
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Ships | |
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Fighters | |
Frigates | Afflictor • Afflictor (P) • Brawler • Brawler (TT) • Brawler (LP) • Brawler (LG) • Centurion • Centurion (LG) • Cerberus • Cerberus (P) • Cerberus (LP) • Dram • Gremlin • Hermes • Hound • Hyperion • Kite • Lasher • Mercury • Monitor • Mudskipper • Mudskipper Mk.II • Omen • Ox • Scarab • Shade • Shepherd • Tempest • Vigilance • Wayfarer • Wolf • Vanguard |
Destroyers | |
Cruisers | |
Capitals | Astral • Atlas • Atlas Mk.II • Conquest • Executor • Invictus • Legion • Odyssey • Onslaught • Paragon • Pegasus • Prometheus • Prometheus Mk.II • Retribution |
Stations |
Hidden ships | |
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Derelict | |
Remnant | |
Omega | |
Other |