Vigilance

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Up to date for latest version, 0.97a.

An excellent harasser and support frigate, the Vigilance-class has oversized (for its class) hybrid and missile mounts. While it shines in a fleet setting, it can be easily overwhelmed by large numbers of smaller threats.

–In-game description


The Vigilance is a glass cannon frigate, that is capable of dishing out damage, but cannot bear very much damage itself.

Overview

The Vigilance brings impressive capabilities to the battle, if its weaknesses can be mollified. Its unique combination of oversized weapon mounts give this class of frigate access to long range support weapons not normally found on ships of this size. However, with weak armor, a weak hull and unexceptional mobility, this strength can only be utilized effectively when protected by a large fleet.

Acquisition

Strategy and tips

Damagetype energy.png The following section contains user-submitted suggestions, these may be inaccurate or outdated.

Changelog

  • Patch 0.96a: 
    • Increased hitpoints to 1750 (was: 1500)
    • Increased flux capacity to 2500 (was: 2000)
  • Patch 0.95.1a: 
    • Increased flux dissipation to 180 (was: 130)
    • Increased flux capacity to 2000 (was: 1900)
    • Changed turret type from energy to hybrid
    • Reduced top speed to 110 (was: 130)
    • Increased shield arc to 150 (was: 120)
    • Increased hull to 1500 (was: 1000)
  • Patch 0.95a: 
    • Increased OP to 45 (was: 40)
    • Increased shield arc to 120 (was: 90)
    • Increased armor to 200 (was: 150)