Salvage Rig

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Up to date for latest version, 0.97a.

Originally designed to assist in assembling large ships and orbital installations, the salvage rig's gantry and manipulators are used to assist in recovering derelict hulks and scavenging useful material from wreckage and debris fields. The rig itself has no cargo or fuel capacity and requires ample supply to maintain. Increases non-combat salvage gained, with more difficult operations being able to make use of more rigs.

–In-game description


An auxiliary ship, the Salvage Rig has absolutely no offensive capabilities, serving mainly in exploration and salvage fleets to increase the amount of salvage gained from debris and wrecks.

Overview

As a destroyer-sized class the Salvage Rig receives a 25% salvage bonus from its Salvage Gantry hullmod compared to the 10% salvage bonus on the Frigate sized Shepherd class. However it requires other ships to provide for its logistical needs as it has no cargo capacity and is unable to meet its own skeleton crew requirements.

For more information about how salvaging bonuses work see the Salvage Gantry article.

Acquisition

Strategy and tips

Damagetype energy.png The following section contains user-submitted suggestions, these may be inaccurate or outdated.

Change History

  • Patch 0.9a: 
    • Reworked salvaging mechanics
    • Increased OP from 12 to 16
  • Patch 0.8a: 
    • Construction Rig:
      • Renamed "Salvage Rig"; hullmod is "Salvage Gantry"
      • Increases base salvage from derelicts by 25% up to a fleetwide maximum equal to the salvage rating
      • Increases post-battle salvage by up to 10% based on the portion of the battle the Salvage Rig spent deployed
    • Salvage Gantry: removed bonus to salvage from being deployed in combat, wasn't working right design-wise