Berserker

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Up to date for latest version, 0.97a.

Although automated machines of war were forbidden in core Domain space, war drones were quietly employed outside of officially incorporated volume. Frontier garrisons were often bolstered by drone ships, and they were deployed liberally against rebellious worlds to tip the terrible balance of attrition, setting the industrial might of the Domain versus the lives of 'freedom fighters'.

–In-game description

The Berserker is a considerably up-sized, up-armed, and up-armored cousin of the Warden-class for use against heavier opposition. As an automated drone the Berserker's combat algorithms make little consideration for its own survival, instead pursuing and attacking its target relentlessly until either it or the target is destroyed.

–Additional Codex description

Overview

The Berserker is an automated ship deployed by the Derelict faction.

Availability

Variants

Notes

Tips and strategies

Damagetype energy.png The following section contains user-submitted suggestions, these may be inaccurate or outdated.

Between the Berserker's generally poor stats, lack of any serious defense, and the aggressiveness of AI officers, it seldom lasts more than a few minutes in battle. Its Rugged Construction, lack of crew, and simple logistics serve to somewhat offset its weakness and fragility.

The Berserker, like most derelict drones, is easily disabled by EMP weaponry and is helpless against long ranged anti-armor weapons like the High Intensity Laser.

Changelog

  • Patch 0.95.1a: All derelict drones: added "Rugged Construction" built-in hullmod
  • Patch 0.8a: Added to the game