Radiant

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Up to date for latest version, 0.98a.

A remnant of the autonomous AI fleets developed by the TriTachyon Corporation. Illegal under Domain (and Hegemony) law, and an abomination to the Church of Galactic Redemption, the First AI War saw these creations purged from the Sector. At least that is how the official histories tell it.

–In-game description

The Radiant battleship was an outrageous blue-sky design created by some naval architecture unit given special indulgence by a TriTach VP's bloated grandiosity. Both the official and existing unofficial histories of the First AI War never mention this class of ship ever being produced because an integrated phase skimmer could never be stable on a ship of such size. Surely it would explode into an infinity of curiously whorled short-lived child-dimensions upon initiation of the first skip.

Nonetheless, here it is.

–Additional Codex description

Overview

The Radiant-class drone battleship is an automated design field by the Remnants.

Like other automated ships, the Automated Ships skill is needed to recover them.

Availability

  • Can be encountered in Remnant sub-ordos and ordos, with the latter being more likely by virtue of being larger.
  • The Red Planet quest always features either a Radiant or a Nova defending said planet alongside a few escorts.

Variants

Notes

Tips and strategies

Damagetype energy.png The following section contains user-submitted suggestions, these may be inaccurate or outdated.

Due to its large deployment cost of 60, it is viable to be used with Neural Integrator to benefit from player skills & control rather than AI cores.

The Radiant's system, Phase Skimmer, offers unmatched maneuverability for a capital ship. It allows the Radiant to instantly turn toward any direction to deal with flanking ships, or to close or widen the distances between ships rapidly. Couple this with its devastating arsenal of five large weapon mounts, the Radiant can burst down anything short of other capitals with ease while retaining a reliable means of disengagement.

The Hammer and Anvil tactic proves highly effective as a use case for the Radiant. A solid anchor like Paragon or Legion can draw enemy attention, allowing the Radiant to back off when it is high in flux, which is a situation it will very often find itself in due to AI officers' reckless behaviors.

Trivia

Changelog

  • Patch 0.95.1a: Increased deployment cost (for the Automated Ships skill) from 40 to 60.
  • Patch 0.95a: 
    • Undocumented stat changes
      • CR per deployment 12% → 15%
      • Cargo capacity 100 → 250
      • Maximum burn 7 → 8
      • Fuel per light year 15 → 10
  • Patch 0.9a: Added to the game