Falcon (XIV)

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Up to date for latest version, 0.97a.

Built to the specifications of the 14th Domain Battlegroup which founded the Hegemony, this vessel is a prime example of the Domain Navy's 'decisive battle' doctrine, particularly exhibited by a series of radical structural modifications performed using pre-Collapse industrial technology.

Often called the Eagle cruiser's little brother, the Falcon-class cruiser sacrifices armor for speed, neatly filling the light cruiser role in military fleets throughout the Sector.

The "light" designation does not indicate a significant reduction in firepower, however, making the Falcon a valuable tactical asset to any fleet. The ship is easily able to fill a wide variety of roles, from close support to assault, given the proper configuration.

The Falcon's top notch engines give it the ability to quickly disengage from battle should its defenses be pressed to a critical point.

Swift and elegant, Falcon-class cruisers are often found as lead elements in larger fleet formations, or deployed to reinforce anti-pirate convoys.

–In-game description


FalconFalcon (LG)Falcon (P)Falcon (XIV)

Overview

Acquisition

Strategy and tips

This section of the article is transcluded from Falcon#Strategy and tips.


Damagetype energy.png The following section contains user-submitted suggestions, these may be inaccurate or outdated.


Changelog

This section of the article is transcluded from Falcon#Changelog.


  • Patch 0.96a: Added Falcon (LG)
  • Patch 0.95.1a-RC6: 
    • Increased top speed to 80 (was: 75), improved acceleration/deceleration substantially
    • Reduced supplies/recover and supplies/month to 14 (was: 15)
    • Increased flux dissipation to 400 (was: 350)
  • Patch 0.9.1a: Fixed issue with Falcon (P) sometimes restoring to the base Falcon class
  • Patch 0.9a: Added Falcon (P) - pirate "hot rod" version with extensive modifications
  • Patch 0.8a: increased the burn level to 9