Up to date for latest
version, 0.97a.
|
Provides a brief boost to maneuverability and top speed.
|
|
–In-game description
|
|
Engages extra thrusters to greatly improve the ship's maneuverability. Also provides a slight boost to the ship's top speed.
|
|
–Full Codex description
|
Overview
Availability
This ship system is known to be used on the following ships:
Notes
- Has 1 second wind-up, 5 second duration, 1 second wind-down.
- Increases top speed by 50 while active and significantly improves acceleration.
- Stacks with the 0-flux speed bonus.
- Cooldown of 5 seconds.
- Since it lasts for 5 seconds with a 5 second cooldown, when traveling longer distances it increases speed by 25 on average.
- Engines cannot flame out from damage while Maneuvering Jets is active; at least one engine will remain operational until the effect duration ends.
Tips and Strategies
The following section contains user-submitted suggestions, these may be inaccurate or outdated.
Changelog
- Patch 0.8a: Shepherd ship system is now "Maneuvering Jets"
| |
Ship systems |
---|
|
Defensive | |
---|
|
Fighter | |
---|
|
Movement | |
---|
|
Offensive | |
---|
|
Special | |
---|
|
Unused/Removed | |
---|