Up to date for latest
version , 0.98a.
Missile Autoloader
6,000 ¢
A combat-rated autoloader that provides a limited number of reloads, out of a shared reload capacity, to
missile weapons installed in small missile mounts .
Does not affect weapons that do not use ammo or already regenerate it, or are mounted in any other type of slot. Reload size is not affected by skills or hullmods that increase missile ammo capacity.
Determined by ship size and number of small missile slots, both filled and empty. Having fewer of these simplifies the task and increases the number of possible reloads.
Ship size Small missiles Reload capacity Frigate 2+ 4 Frigate 1 6 Destroyer 2+ 4 Destroyer 1 9 Cruiser 4+ 8 Cruiser 3 12 Cruiser 1-2 15 Capital 7+ 10 Capital 4-6 18 Capital 1-3 24
A partial reload is possible when running out of capacity.
After a reload, the weapon requires an extra 5 seconds, in addition to its normal cooldown, before it can fire again.
Increases the post-reload cooldown to
10 seconds.
Reloads missile weapons in small missile mounts
Frigate
Destroyer
Cruiser
Capital
8
12
20
30
Tags
offensive, merc, standard
Overview
Missile Autoloader is a hullmod that can be installed on any ship with small missile mounts (synergy or composite mounts do not count).
It provides a limited number of reloads out of a shared pool of reload capacity points to missile weapons installed in small missile mounts on the ship. The cost of a single reload depends on the weapon, with higher OP cost missile weapons such as Sabot SRMs generally requiring more points to reload. The reload capacity is determined by the ship size and the number of small missile mounts it has; the fewer small missile slots a ship has relative to its hull size, the higher its reload capacity.
Availability
Notes
Reload capacities
Small missiles
Frigate
Destroyer
Cruiser
Capital
1
6
9
15
24
2
4
4
15
24
3
4
4
12
24
4-6
4
4
8
18
7+
4
4
8
10
Tips and strategies
The following section contains user-submitted suggestions, these may be inaccurate or outdated.
This hullmod is akin to being the inverse of Expanded Missile Racks .
It's exceptional on the following ships (& their variants): Omen , Centurion , Tempest , Falcon , Eagle .
It's worth consideration on the Paragon , Retribution even with the lesser reload capacity.
Grendel & Gryphon can still make effective use of it, albeit worser than some other cruisers.
Apogee , Venture & Venture (LP) can all technically make good use it, but is complicated by the other larger missile slots.
It is really effective on the Dram , but realistically this ship won't be brought into battle except in very early game or in desperate situations.
Changelog
Patch 0.96a:
New hullmod: Missile Autoloader
Reloads small missile weapons only, a limited number of times, out of a shared pool
Weapons that cost more OP generally require more points to reload
Reload capacity larger for ships that have very few small missile mounts relative to their size
Does not affect small missile weapons mounted in other types of slots (e.g. synergy, etc)
Hullmods Standard Logistics Skill only Built-in only Damage Faction Station Fighter Unused/removed