Neural Integrator

From Starsector Wiki
Jump to navigation Jump to search
Unstable injector.png

An augmented version of Neural Interface that works with automated ships by enabling direct control of all of the ship's systems via the link, instead of having the controlling consciousness aspect simply direct the bridge crew.

Links the flagship with another ship, allowing switching between ships without using a shuttle pod. Both ships must have a neural interface and not be commanded by officers or AI cores. The transfer is instant if the combined deployment points of the linked ships are 50 or less.

If the linked ship is destroyed or leaves the battlefield, the flagship will establish a neural link with another ship with a Neural Interface. If the flagship is destroyed or leaves the battlefield, command will have to be physically transferred to another ship with a Neural Interface before a new link can be established.

Both linked ships benefit from your personal combat skills as if you had transferred command to them, regardless of which one you are controlling personally. As with "transfer command", some skill effects - such as those increasing ammo capacity or another fixed ship stat - do not apply.

OP cost: 3/6/9/15

Also increases the deployment cost and supply use by 10%

Notes

To switch between ships, use the "Switch view to target" control (T' by default)

This hullmod can only be installed on automated ships.

Icon check.png
Up to date for latest version, 0.97a.