Stabilized Shields

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Up to date for latest version, 0.98a.
Stabilized Shields
Stabilized shields.png
Design type
Common
Base value
5,000¢
Short description
Reduces flux upkeep for shields.
OP costs
Frigate
3
Destroyer
6
Cruiser
9
Capital
15
UI tags
Shields
Game data
ID
stabilizedshieldemitter
Tier
1
Tags
shields, defensive, merc, standard
Unlocked
No
Hidden
No
Hidden everywhere
No
Reduces the amount of soft flux raised shields generate per second by 50%. Does not affect the hard flux generated as a result of shields taking damage.
S-mod bonus
Converts 10% of the hard flux damage taken by shields to soft flux.

–Codex description

Overview

Stabilized Shields is a hullmod that can be installed on any ship that has shields.

Availability

Notes

Tips and strategies

Damagetype energy.png The following section contains user-submitted suggestions, these may be inaccurate or outdated.

  • The 50% reduction is for the shield maintenance soft flux cost only. It does not reduce the damage the shield takes in any way.
  • It is useful for ships that want to expand their available flux dissipation further after maximizing flux vents.
  • This is particularly attractive for shield-tanking ships with a higher shield cost than the relative OP cost of vents. For example, a frigate with more than 80 shield flux cost can effectively save 40 dissipation for a cost of 3 OP.
  • Some ships that benefits significantly from this are the Apogee and the Paragon.
  • Recommended only when there are ample vents as being at high soft flux can still be dangerous. When you do have it then this may work as a flat 10% damage reduction.
  • The s-mod effect does not affect weapons that already deal soft flux.