Integrated Point Defense AI

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Gives all point-defense weapons the ability to identify - and ignore - decoy flares. In addition, all point-defense weapons get the best possible target leading, regardless of combat readiness, and all damage to missiles is increased by 50%.

OP cost: 3/6/9/15

S-mod: All small non-missile weapons are classified as "point-defense", automatically target missiles, and are affected by point-defense stat modifiers.

Notes

  • The ignore flare behaviour is ship-wide, potentially including things like Devastator Cannon or Paladin PD System
  • The target leading bonus appears to also be ship wide
  • When S-Modded, all small non-missile weapons will have the property of point-defense and will benefit/suffer from PD bonuses and penalties including receiving the best possible target leading.


Change History

0.96

  • Cost reduced to 3/6/9/15 (was: 4/8/12/20)
  • Gives abilty to ignore decoy flares and +50% damage to missiles
  • Converting small weapons to PD is now the s-mod effect bonus

0.9

  • Reworked to enable ignoring flares, target leading bonus, recoil bonus and 50% extra damage to missiles bonus.
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Only up to date for version 0.96a. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History.