Reaper-class Torpedo
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General Information
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A single unguided torpedo of devasting yield with a powerful on-board engine.
The quintessential strike weapon, a single Reaper torpedo is a large self-propelled, armored, unguided delivery system for an enriched AM-catalyzed nuclear warhead. The science behind the surprisingly compact detonator is poorly understood in the Sector though widely speculated to be based on physics classified as secret by Domain authority. What is known is that three or four of these slipping through PD arcs are enough to destroy even the largest capital ship.
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–In-Game Description
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Notes
The Reaper-class Torpedo is a single-shot, unguided strike weapon with the highest per-shot damage of any weapon in the game. It also comes in medium and large launcher variants. The Reaper has high HP (500) and can withstand light point defense fire.
The Reaper inherits the velocity of the launching ship. Consequently lateral movement will impart a "drift" to the torpedo and launching while flying forward will reduce the time the torpedo needs to reach top speed. Some players find it useful to decelerate while flying directly towards the target (C + W) in order to nullify any relatively sideways movement. Reaper torpedoes have a 0.5 second arming time so firing at point blank will cause them to bounce, unpredictably.
It is also deployed by the Cobra bomber.
A Shade misjudging the minimum arming time & is potentially about to be hit by it's own Reaper ricochet
Animation
Change History
0.8a
Expanded Missile Racks:
- One-shot Reaper torpedo launcher now has a 5 second cooldown
At least two versions out of date. Last verified for
version 0.8a-RC19. Please refer to
Version History and update this page.