Thermal Pulse Cannon

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Thermal Pulse Cannon
Onslaught thermal turret base.png
EnergyDamageIcon.png
General Information
Mount Large, Energy
Primary Role General
Ordnance points n/a
DPS (sustained) 1,250 (250)
Damage type Energy
Range 1,000
Flux/sec 750 (150)
Accuracy Medium
Turn rate Can't turn
Shots/min 300
Damage 250
Charges 20
Ammo recharge per minute 60


A bulky energy weapon from the early epoch, the TPC is built directly into the Onslaught's hull and provides overwhelming firepower.

Designed before modular energy weapons were a reality, this weapon was coded into the Onslaught's blueprint because no other ship was large enough or had reactors capable of generating the requisite power.

Even though it's outperformed by some of the later epoch modular designs, the Thermal Pulse Cannon remains an integral part of the Onslaught's arsenal.

–In-Game Description

The Thermal Pulse Cannon is an energy weapon built into the Onslaught's hull prongs (two per ship). It provides exceptional frontal firepower at long range, particularly when fired in bursts, and is generally superior to modular energy weapons in terms of DPS, range, and accuracy. It pays for this in being particularly flux hungry when expending all of its charges automatically, in addition to the nature of the Onslaught's built-in mount placement.

Animation

Thermal Pulse Cannon.gif




Change History

0.95a

  • Thermal Pulse Cannon shots are no longer stopped by hitting missiles
  • Thermal Pulse Cannon (Onslaught's built-in weapon):
    • Reduced flux/shot to 150 (was: 200)


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At least two versions out of date. Last verified for version 0.95. Please refer to Version History and update this page.