Harpoon MRM Pod

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Harpoon MRM Pod
Harpoonpod hardpoint.png
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General Information
Mount Medium, Missile
Primary Role Finisher
Ordnance points 10
DPS 333
Damage type High Explosive
Range 2,500
Flux/sec 0
Speed Medium (300)
Tracking Medium
Shots/min 27
Damage 750x4
Ammo 12
Projectile health 150


Medium range, high payload guided missile pod. Devastating against ships with downed shields.

An externally mounted pod replaces the more common missile racks and allows multiple missiles to be fired almost simultaneously. An autoloader extracts, arms and primes the next salvo of missiles after a short wait.

These medium range missiles are identical to the ones fired from single or triple racks, and are a great way to finish off a ship with downed shields. An excellent propulsion system delivers a large warhead to the target at sublight speeds. Sacrificing maneuverability for speed and warhead size, the medium range missile is one of the highest yield non strike weapons employed in the sector. One hit is almost fatal to frigate-sized ships.

–In-Game Description

Big bro of the small slot Harpoon MRMs, the medium version fires in bursts of 4 missiles making it a very deadly finisher which weaker PD systems might not even manage to stop. Due to its very good range and finisher nature, AI will fire them off whenever an enemy ship overloads in their vicinity. If you're looking for a reliable way to speed up your time to kill, this is the right finisher weapon.

Animation

Harpoon Pod.gif


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Only up to date for version 0.95.1a. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History.