Light Dual Autocannon

From Starsector Wiki
Jump to navigation Jump to search
Light Dual Autocannon
Light dual autocannon turret.png
KineticDamageIcon.png
General Information
Mount Small, Ballistic
Primary Role Anti Shield
Ordnance points 5
DPS 143
Damage type Kinetic
Range 600
Flux/sec 114
Accuracy Very Poor
Turn rate Fast
Shots/min 171
Damage 50x2


A double barreled version of the Light AC. An excellent weapon for close-range support, and quite effective at bringing shields down.

Usually manufactured with small bores perfect for medium to long-range. An ingeniously elegant mechanical design prevents ejection ports from being jammed while expelling twice as many spent shell casings as the standard chasis. Like the single barrel version, the weapon fires high velocity rounds designed to punch through enemy shields. Autoloader and liquid cooling systems are identical to the single barrel version.

–In-Game Description


The Light Dual Autocannon is a small kinetic weapon. It is an intermediate between the Light Autocannon and Heavy Autocannon, and a lower-OP alternative to the high-performance Light Needler.

Animation

Light Dual Autocannon.gif


Change History

0.97a

  • Light Dual Autocannon: increased flux/shot back to 40 (was: 30)

0.96

  • Reduced flux/shot to 30 (was: 40)

0.95a

  • Light Dual AC: reduced OP cost to 5 (was 6)

0.9

  • Significantly increased turn rate
Icon check.png
Up to date for latest version, 0.97a.