Cyclone Reaper Launcher

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Cyclone Reaper Launcher
Cyclone reaper launcher turret base.png
HighExplosiveDamageIcon.png
General Information
Mount Large, Missile
Primary Role Torpedo
Ordnance points 26
Damage type High Explosive
Range 1,200
Flux/sec 0
Speed Fast (400)
Tracking None
Shots/min 4 (8)
Damage 4,000x2
Ammo 14
Seconds / reload 15
Projectile health 500


Dual launcher system capable of launching a torpedo barrage. Devastating to slow ships that can't move out of the way in time.

A very large weapon system, the Cyclone-class launcher is listed as having two large torpedo tubes with an internal magazine that carries twenty Reaper torpedoes. The fire control system is linked and fires two Reaper-class torpedoes in tandem. An automatic loader prepares the next salvo from the magazine in seconds.

–In-Game Description


The Cyclone Reaper Launcher is a large launcher for the Reaper-class Torpedo. It is the larger version of the Typhoon Reaper Launcher. Some players find it useful to decelerate while flying directly towards the target (C + W) in order to nullify any relative sideways movement. Reaper torpedoes have a 0.5 second arming time so firing at point blank will cause them to bounce unpredictably.

Animation

Cyclone Reaper.gif


Change History

0.97a

  • Reduced ammo to 14 (was: 20)
  • Increased refire delay to 15 seconds (was: 10)

0.96

  • Reduced delay between the two torpedoes in the salvo to 0.25 seconds (was: 1)
  • Full cycle time remains at 10 seconds
  • Missile is accelerated to full speed prior to leaving the launch tube

0.95.1a

  • Reduced full fire cycle time to 10 seconds (was: 16)
Icon check.png
Up to date for latest version, 0.97a.