Harpoon MRM (Double)

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Harpoon MRM (Double)
Harpoon MRM single.png
HighExplosiveDamageIcon.png
General Information
Mount Small, Missile
Primary Role Finisher
Ordnance points 2
Damage type High Explosive
Range 2,500
Flux/sec 0
Speed Medium (300)
Tracking Medium
Damage 750
Ammo 2
Projectile health 150


Medium range, high payload guided missile pod. Devastating against ships with downed shields.

An externally mounted pod replaces the more common missile racks and allows multiple missiles to be fired almost simultaneously. An autoloader extracts, arms and primes the next salvo of missiles after a short wait.

These medium range missiles are identical to the ones fired from single or triple racks, and are a great way to finish off a ship with downed shields. An excellent propulsion system delivers a large warhead to the target at sublight speeds. Sacrificing maneuverability for speed and warhead size, the medium range missile is one of the highest yield non strike weapons employed in the sector. One hit is almost fatal to frigate-sized ships.

–In-Game Description


Notes

The Harpoon MRM is a high-explosive missile. It is effective against ships whose shields are down, but frigates can often evade the missile on its first run, requiring another pass to connect.

The Harpoon also comes in rack and pod form.

Animation

Single Harpoon.gif


Change History

0.95.1a

  • Changed to (Double)
  • OP cost increased to 2
  • Ammo increased to 2, with a 10 second reload delay
Icon check temp.png
Only up to date for version 0.95.1a. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History.