Mining

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Mining.png
Metal and metalloid ores, organics, and volatile compounds all require heavy equipment, special infrastructure, and a skilled workforce to extract. The harsh work attracts a certain type, and an administration that's not willing to look the other way now and again may find itself running short of willing personnel.

–In-game description

Mining is an industry. It can be built on any Colony with access to at least one deposit of Ore, Transplutonic Ore, Volatiles, or Organics.

Statistics

Effects

Mining does not provide any benefits to the colony.

Upkeep

Mining has a base upkeep of 1 000 credits, increasing by the same amount for each colony size past 3.

Production

Based on available resources, Mining can produce the following commodities:

  • Ore, requiring Ore Deposits: equal to colony size, plus the deposit's modifier (between -1 and +3)
  • Transplutonic Ore, requiring Rare Ore Deposits: equal to colony size, minus two, plus the deposit's modifier (between -1 and +3)
  • Organics, requiring Organics: equal to colony size, plus the deposit's modifier (between -1 and +2)
  • Volatiles, requiring Volatiles: equal to colony size, minus two, plus the deposit modifier (between -1 and +2)

Demand

Mining demands the following commodities:

A shortage of Recreational Drugs will reduce the colony's growth point total by an amount equal to the shortage.

AI Core

Mining receives the following perks from the assignment of an AI Core:

  • Gamma: reduces demand by one unit
  • Beta: reduces demand by one unit, reduces upkeep by 25%
  • Alpha: reduces demand by one unit, reduces upkeep by 25%, increases production by one unit

Additional Buffs

In addition to Alpha Cores, an Autonomous Mantle Bore can be installed on non-gas giant, non-habitable planets to increase Ore, Transplutonic Ore, and Organics production by 3. Likewise a Plasma Dynamo can be installed on a gas giant to increase Volatiles production by 3.

You can also invest Story Points once per mine to increase production by 1.

Notes

  • Mining interests the Luddic Path, increasing Pather interest by (1). The Autonomous Mantle Bore and Plasma Dynamo both increase interest by (4), but they cannot both be installed on a single mine. Installing an AI core will increase interest by (?).

Trivia

  • Mining's icon changes based on the colony size, with one icon denoting a colony of sizes 3 or 4, and one a colony of size 5 and above.

Gallery

Industry
Industry Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command
Special Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility
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At least two versions out of date. Last verified for version 0.95. Please refer to Version History and update this page.