Spaceport
Facilities for loading and unloading cargo and performing basic starship repairs. A colony without a spaceport is virtually inaccessible to interstellar trade. | ||
–In-game description |
A Spaceport is a structure. Its construction is automatically begun for free at all colonies, or can otherwise be built manually if destroyed. It can be upgraded to Megaport
Construction
Spaceport costs 50,000¢ to construct and has a build time of 15 days.
It will refund 37,500¢ when shut down.
Upkeep
Spaceports have a base upkeep of 1,500¢ * (colony size - 2).
A Spaceport will incur an upkeep penalty if the demand for Fuel, Supplies, or Ship Hulls & Weapons is not met. The penalty is a 10% increase to upkeep per unit of the largest shortage amount.
Effects
Provides +50% accessibility to the colony.
Allows the construction of an Orbital Station, Patrol HQ, Waystation, and Commerce.
Provides +2 growth points to the colony.
Note: A Spaceport, or its upgrade Megaport, provide the majority of a colony's accessibility, both directly and by removing the -100% accessibility penalty from the lack of a spaceport, thus making exports or imports without one nigh-impossible.
Production
- Crew: equal to colony size - 1
Demands
- Fuel: equal to colony size - 2
- Supplies: equal to colony size - 2
- Ship Hulls & Weapons: equal to colony size - 2
AI Cores
Spaceports receive the following perks from the assignment of an AI Core:
- Gamma: reduces demand by 1 unit, increases Pather interest & Hegemony interest by 1.
- Beta: reduces demand by 1 unit, reduces upkeep by 25%, increases Pather interest & Hegemony interest by 2.
- Alpha: reduces demand by 1 unit, reduces upkeep by 25%, increases accessibility by an additional 20%, increases Pather interest & Hegemony interest by 4.
Additional Buffs
Additionally, a Fullerene Spool can be added to a Spaceport or Megaport on non extreme weather / extreme tectonic activity, non gas giants worlds to increase accessibility by an additional 30%. This will also increase Pather interest by 4.
A Story point Improvement increases accessibility by an additional 20%.
Trivia
- The Spaceport and its upgrade Megaport are the only structures (including industries) in the game to suffer an upkeep penalty for any reason besides the colony's hazard rating.
- Despite starting construction automatically when a colony is established, similar to Population & Infrastructure which is present on every civilized colony, Spaceports can be destroyed without immediately decivilizing the colony and can be manually shut down by the player, the player also doesn't pay the initial cost of constructing it.
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