Cryorevival Facility
The necessary facilities for the mass revival and assimilation of the passengers of a Domain-era cryosleeper. Greatly increases population growth. | ||
–In-game description |
- For the special structure on Nomios, see Cryosanctum.
The Cryorevival Facility is a structure. It is available to all colonies established within 10 light-years of a system where a Domain-era Cryosleeper is present, once the Guardian has been defeated and the Cryosleeper has been explored.
There is no limit to how many Cryorevival Facilities can be built within a single system.
Construction
Cryorevival Facility costs 300,000¢ to build and has a build time of 60 days.
It will refund 225,000¢ when shut down.
Upkeep
The Cryorevival Facility has a base upkeep of 2,500¢ * (colony size - 2).
Effects
The Cryorevival Facility increases the colony's growth point total by +(10 * colony size).
Production
The Cryorevival Facility does not produce any commodities.
Demands
The Cryorevival Facility demands the following commodities:
- Organics: 10 units
- Within a 10ly range limit of a Domain-era Cryosleeper, growth bonus lowers the farther away the colony is.
AI Cores
The Cryorevival Facility receives the following perks from the assignment of an AI Core:
- Gamma: reduces demand by 1 unit, increases Pather interest & Hegemony interest by 1.
- Beta: reduces demand by 1 unit, reduces upkeep by 25%, increases Pather interest & Hegemony interest by 2.
- Alpha: reduces demand by 1 unit, reduces upkeep by 25%, doubles the facility's growth point increase, increases Pather interest & Hegemony interest by 4.
Additional Buffs
A Story point Improvement doubles the facility's growth point increase.
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