Patrol HQ

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Patrol hq.png
The requisite hangars, maintenance bays, command/control center, barracks, and logistics operations required to project force throughout a star system. Once established, militarized patrols will hunt pirates and protect friendly convoys.

–In-game description

The Patrol HQ industry is a cheap defensive structure that can be built at any Colony. It can be optionally upgraded to a Military Base, although this requires an industry slot.

Effects


Upkeep

  • 4,000¢ * [colony size - 2] base upkeep
  • The Patrol HQ has a build cost of 300,000¢ and a build time of 60 days


Produces


Demand


  • A shortage of Supplies or Fuel will reduce the Stability bonus by that amount and reduce the Ground Defence bonus proportionally to the largest shortage
  • A shortage of Ship Hulls & Weapons in any Colony structure reduces Fleet Size directly


Improvements


Industry
Industry Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command
Special Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility


Change History

0.9.7a

  • Added Shortage effects and Ground Defence bonus, misc information/layout

0.9.1

  • Does not count as an "industry" and its upkeep does not depend on colony size
  • Fixed patrols at 2 small, does not change with colony size

0.9

  • Added to the game
Icon check.png
Up to date for latest version, 0.97a.