Lion's Guard HQ

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Headquarters of the feared personal guard of Phillip 'The Lion' Andrada. Boasting superb training and access to the best equipment credits can buy, the fanatical loyalty of the Guard is maintained through a system of perks and incentives that both elevate and isolate the Guard from the Diktat's regular military.

–In-game Description


Lion's Guard HQ is a structure. It is available exclusively to the Sindrian Diktat on Sindria, a planet in the Askonia system.

Statistics

Effects

  • Provides +2 stability to the colony.

Upkeep

Lion's Guard HQ has a base upkeep of 3000 credits, increasing by the same amount for each colony size past 3.

Production

Lion's Guard HQ produces the following commodities;

  • Crew; equal to colony size
  • Marines; equal to colony size

Demands

Lion's Guard HQ demands the following commodities;

Trivia

  • The Lion's Guard HQ is similar to a Military Base or High Command, producing the same amount of Crew and Marines at a lower base upkeep of 3000 credits, and requiring one less of each demanded commodity. In exchange, it requires Heavy Armaments equal to colony size and provides no ground defense strength.
  • This structure primarily exists for worldbuilding, serving as an in-universe explanation for the unique Lion's Guard fleets found defending Askonia, that tend to host stronger ships and higher quality officers than typical Sindrian fleets.


Industry
Industry Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command
Special Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility
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At least two versions out of date. Last verified for version 0.9.1. Please refer to Version History and update this page.