Commerce
Regulations, grants, and infrastructure to encourage thriving independent trade. | ||
–In-game description |
Commerce is an industry. It can be built at any Colony that has a Spaceport.
Construction
Commerce costs 450,000¢ to build and has a build time of 90 days.
It will refund 337,500¢ when shut down.
Upkeep
Commerce has a base upkeep of 1,500¢ * (colony size - 2).
Effects
Creates an Independent Open Market on the colony. The market will sell commodities the colony produces or demands, as well as ships and weapons the player has blueprint of, if they have a Heavy Industry. This market will also charge 30% tariffs as normal.
Adds an independent Open Market that the colony's owner is able to trade with. | ||
–In-Game description |
The Independents will also put up a long-term system bounty of 500¢ per frigate if there's sufficient hostile activity around the colony.
Production
Commerce does not produce any commodities.
Demand
Commerce does not demand any commodities.
AI Cores
Commerce receives the following perks from the assignment of an AI Core:
- Gamma: reduces demand by 1 unit, increases Pather interest & Hegemony interest by 1.
- Beta: reduces demand by 1 unit, reduces upkeep by 25%, increases Pather interest & Hegemony interest by 2.
- Alpha: reduces demand by 1 unit, reduces upkeep by 25%, increases income by an additional 25%, increases Pather interest & Hegemony interest by 4.
Additional Buffs
In addition to Alpha Cores, Dealmaker Holosuite can be installed, which will increase income by an additional 50% and increase Pather interest by 4.
You can also invest Story Points once per Commerce to income by an additional 25%.
It's generally recommended to spend your first Story Points on the improvements for the Commerce as it functions as a flat multiplier for your income.
A fully upgraded Commerce will increase the income of the colony by 125%, or a x2.25 multiplier. For illustration, for a size 6 colony, this will increase the local income from Population & Infrastructure to be 90,000¢ from a base of 40,000¢.
Industry | |
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Industry | |
Structures | |
Special |
Change History
0.95.1a
- Base income bonus reduced from 50% to 25%. [Source]
0.9.5a
- Increases colony income by 50%, up to 100% with Alpha Core and improvements
- Reduces stability by 3
0.9
- Added to the game