Military Base
These facilities enable force projection between star systems. Any such military undertaking is a massive logistical operation requiring coordination of dozens, perhaps hundreds of star ships and thousands of officers, crew, and soldiers. | ||
–In-game description |
The Military Base industry can be built at any Colony by upgrading an existing Patrol HQ. It can be optionally upgraded to a High Command.
Construction
Military Base costs 450,000¢ to be upgraded to and has an upgrade time of 120 days.
It will refund 337,500¢ when downgraded and 562,500¢ when shut down.
Upkeep
Military Base has a base upkeep of 5,000¢ * (colony size - 2).
Effects
- +2 stability
- Increases Ground Defences by x1.2.
- Reduces Colony Crises points progression to 70% (x0.7).
Produces the following patrol fleets:
- Size 3: 1 light
- Size 4: 2 light, 1 medium
- Size 5: 2 light, 1 medium
- Size 6: 3 light, 2 medium, 1 heavy
- Size 7: 3 light, 2 medium, 1 heavy
- Size 8: 3 light, 3 medium, 2 heavy
- Size 9: 4 light, 3 medium, 2 heavy
- Size 10: 4 light, 4 medium, 3 heavy
Upgrading to a High Command increases this by a further +1 medium and +1 heavy patrol.
Production
Demands
- Supplies: equal to colony size + 1
- Fuel: equal to colony size + 1
- Ship Hulls & Weapons: equal to colony size + 1
A shortage of Supplies or Fuel will reduce the Stability bonus by that amount and reduce the Ground Defences bonus proportionally to the largest shortage.
A shortage of Ship Hulls & Weapons reduces Fleet Size directly.
AI Cores
Military Base receives the following bonuses when assigned an AI Core:
- Gamma: reduces demand by 1 unit, increases Pather interest & Hegemony interest by 1.
- Beta: reduces demand by 1 unit, reduces upkeep by 25%, increases Pather interest & Hegemony interest by 2.
- Alpha: reduces demand by 1 unit, reduces upkeep by 25%, increases fleet size by 25%, increases Pather interest & Hegemony interest by 4.
Additional Buffs
In addition, a Cryoarithmetic Engine will increase fleet size by 25% on a hot planet, and by 100% on a planet with extreme heat. It will also increase Pather interest by 4.
A Story point Improvement adds 1 heavy patrol fleet.
Notes
- Uses alternate picture when on a Gas Giant colony
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Change History
0.9
- Added to the game