Valhalla Star System

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Valhalla is predominantly Hegemony, Tri-Tachyon, and some Independents. There are two stars: Valhalla, the center of the system, and Ragnar.

Valhalla, Orange Star

Valhalla
Slightly cooler and smaller than Old Earth's sun, this class K star most resembles Alpha Centauri B. It is particularly stable, burning on the lower end of the main sequence for tens of billions of years and thus considered a likely host to life-bearing and terraformable planets.

–In-Game Description

  • Center of the Valhalla System


Glasnir (Valhalla I), Barren World

Valhalla I: Glasnir
Radiation from the nearby star ravages the surface of this world due to the lack of an atmospheric ozone layer. No significant geological activity. No indigenous life forms.

–In-Game Description

  • Orbits Valhalla


The Valkyries (Asteroid Belt)

  • Orbits Valhalla


Valkyrie Jump-point

  • Inner system jump-point
  • Shares its orbit with the Valkyries


Yggdrasil (Valhalla II), Gas Giant

Valhalla II: Yggdrasil
Primarily composed of hydrogen and helium gasses. The temperature and pressure at the core are extreme, but not enough to sustain the deuterium fusion that would turn the planet into a brown dwarf star.

–In-Game Description

  • Orbits Valhalla


Nidhogg (Valhalla II-A), Volcanic World

Valhalla II-A: Nidhogg
A geological unstable moon due to proximity to the gas giant Yggdrasil, tidal forces endlessly heat and churn the innards of Nidhogg. Fissures and volcanoes dot the surface and the lava they spew flows for many kilometers across the charred crust.

–In-Game Description

  • Orbits Yggdrasil


Ratatosk (Valhalla II-B), Barren-Bombarded World

Valhalla II-B: Ratatosk
A lifeless and barren moon of rocky-silicates with a wisp of atmosphere that incandesces faintly when struck by Yggdrasil's radiation belts.

–In-Game Description

  • Orbits Yggdrasil


Raesvelg (Valhalla II-C), Frozen World

Valhalla II-C: Raesvelg
Water and ammonia ice form the immense rifts and chaotically furrowed plains of this world. Below the surface, small pockets of lifeless liquid ocean are trapped between the ice and a crust made of rocky silicates. Most of the sprinkling of domed cities remain abandoned since the Collapse, though recent Hegemony strategic policy has encouraged re-industrialization and settlement, especially by Hegemony veterans.

–In-Game Description

Crew and workers on leave from the nearby Ragnar Complex and Tri-Tach projects supports a rowdy nightlife and black market. Volatiles mining is encouraged by development grants given to ensure a stable foundation for the Hegemony's fuel supply.

–Secondary Description

  • Hegemony Market
    • Autofactory - Heavy Industrial Blueprints
    • Ore Refining Complex
    • Volatiles Mining Complex
    • Vice Demand
    • Frontier
    • Outpost
    • 10^5 Population
  • Orbits Yggdrasil

Niflheim (Valhalla III), Ice Giant

Valhalla III: Niflheim
A gas giant composed mostly of water, ammonia and methane. Within the depths, gravity generates enough pressure to form a core of metallic hydrogen.

–In-Game Description

  • Orbits Valhalla


Skathi (Valhalla III-A), Frozen World

Valhalla III-A: Skathi
Drifts of nitrogen and methane ice form most of the crust over a rocky silicate/ice mantle which pierces the cowl of this frozen moon. The Hegemony once granted Tri-Tachyon a license for exclusive development, consisting primarily of a sprawling processing plant for volatiles siphoned from Niflheim and the requisite support infrastructure. Rumors abound that it's all the cover story for a secret research facility performing science deemed illegal under Domain law, but inspectors sent in times of Tri-Tachyon cooperation have never included anything untoward in their reports.

–In-Game Description

For all the humanity ground down by the machinery of industrial extraction on Skathi, Tri-Tachyon does manage to skim from the top a small percent overperformers who display the exceptional talent and the will required to climb the corporate ladder.

–Secondary Description

  • Tri-Tachyon Market
    • Volatiles Depot
    • Volatiles Mining Complex
    • Free Port
    • Orbital Station
    • Outpost
    • 10^4 Population
  • Orbits Niflheim


Mimir Siphon Platform
Mimir Siphon Platform
The product of a Tri-Tachyon initiative to modify the common gas-giant "mine" which siphons gases using the Ouyang Process which, although energy-hungry, becomes self-sustaining once a steady pull of heavy isotopes is attained. From Niflheim a particularly heavy mix of isotopes can be drawn, and these are processed on the moon of Skathi into countless useful forms.

–In-Game Description

  • Orbits Skathi
  • Extension of the Skathi colony

Makeshift Nav Buoy

Makeshift Nav Buoy
Built using the best technology available in the Sector, a nav buoy monitors the in-system hyperfield and is capable of transmitting its findings to friendly fleets in-system. The data is often somewhat unreliable but still useful in making on-the-fly drive field adjustments.

–In-Game Description

  • Orbits Niflheim as Skathi's L3 trojan

Ragnar (Valhalla B), Red Dwarf

Valhalla B: Ragnar
A class M main sequence star, small and exceedingly common. These relatively cool stars often mass only a fraction of Old Earth's sun.

–In-Game Description

  • Orbits Valhalla

Ragnar Complex

Ragnar Complex
The boneyard of the Hegemony; in addition to the garrison stationed here to support system patrols and a fleet-in-being to discourage League incursions, the Ragnar complex stores ship hulks awaiting refurbishing or the haul to Arcadia for ship-breaking, a task generally contracted to friendly megacorps. The station is traditionally commanded by an aging senior officer sent to quietly live out their mediocrity.

–In-Game Description

"Nicknamed ""The Tomb"", broken arcs of hangars and gantries clutch row upon row of mothballed hulks awaiting inspection. Most are dark, lit only by inspection crews and the welding torches of armorers removing materiel. Hidden near the center of the shadow armada lies a stack of hab-rings populated by civilian contractors, navy crew, marines, and Hegemony administration.

–Secondary Description

  • Hegemony Market
    • Stealth Minefields
    • Military Base
    • Orbital Station
    • 10^5 Population
  • Orbits Ragnar

Ragnar Relay

Ragnar Relay
A Domain-era technology used primarily on the frontier, this is a hyperwave communications array which transmits and receives data between star systems at faster-than-light speeds. The rapidly pulsing hyperwaves suitable for FTL data transmission have been shown to damage DNA so these relays are always stationed away from habitats.

–In-Game Description

  • Shares its orbit with Ragnar Complex


The Serpents (Asteroid Field)

  • Shares its orbit with Ragnar Complex


Ragnar Jump-point

  • Orbits Ragnar just outside an asteroid belt


Trivia

  • Valhalla is the hall of Odin in Norse mythology and the afterlife of half of those who die in battle.
  • Valkyries are the female servants of Odin who choose his portion of the slain after each battle.
  • Yggdrasil is the tree that connects the nine worlds in Norse cosmology.
  • Nidhogg is a dragon that gnaws the roots of Yggdrasil.
  • Raesvelg is an eagle that lives in the canopy of Yggdrasil.
  • Ratatosk is a squirrel that carries messages between Nidhogg and Raesvelg.
  • Niflheim is a world of ice and cold in Norse cosmology
  • Skathi is a jotun in Norse mythology and is associated with winter sports.
  • Mimir is a figure of great knowledge in Norse mythology; Odin keeps his head and learns secret knowledge from it.
  • Ragnar Lothbrok was a semi-legendary Norse king who was killed by being thrown into a pit of snakes.


Version History

  • The Valhalla system was revealed as one of four new star systems in the Fleet Creation Blog.
  • Added in the 0.65a Update.



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Up to date for latest version, 0.97a.