Reverse Polarity

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Reverse polarity.png
Reverse the polarity of the drive field, causing the fleet to travel against the current of slipstreams.

Going against the current is less efficient and results in the slipstream current's effect being reduced by 25%.

–In-Game Description

Reverse Polarity is an ability that allows the player fleet to travel along slipstreams in the reverse direction. It is acquired by reaching 400 points of Hyperspace Topography.

When used outside a slipstream (i.e. before getting in), it has no cost or negative effects aside from the reduced speed. Using it when already in a slipstream costs combat readiness equal to 25% of each ship's deployment cost, and one light year's worth of fuel.

Notes


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Up to date for latest version, 0.97a.