Reverse Polarity: Revision history

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19 August 2024

13 February 2024

  • curprev 15:1315:13, 13 February 2024Histidine talk contribs 829 bytes +829 Created page with "left{{Quote|Reverse the polarity of the drive field, causing the fleet to travel against the current of slipstreams. Going against the current is less efficient and results in the slipstream current's effect being reduced by {{TextColor|25%|h}}.|In-Game Description}} '''Reverse Polarity''' is an ability that allows the player fleet to travel along slipstreams in the reverse direction. It is acquired by reaching 400 points of Hyperspac..."