Metals
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Refined forms of both ferrous and common non-ferrous metals used in most construction and goods production. Ingots follow traditional Domain standards. | ||
–In-Game Description |
Metal is a common commodity, and can be commonly found when salvaging the debris fields after combat or during exploration.
30 Metals can be consumed to build system infrastructure, which can help with exploration or be used to build system infrastructure for a newly colonized system.
Market
Metals has a base market value of 30¢, though typically it's brought & sold below this value.
Each unit of demand contributes 3,000¢ to its global market value, and has an initial global market value of 125,000+¢, though it can vary depending on the accessibility of each market.
Colony & Industry
It is produced by:
- Refining: size
- +3 with a Catalytic Core on a planet with no atmosphere)
And is demanded by:
- Heavy Industry / Orbital Works: size
Commodities | |
---|---|
Normal | Supplies • Fuel • Crew • Marines • Food • Ore • Metals • Transplutonic Ore • Transplutonics • Organics • Volatiles • Domestic Goods • Luxury Goods • Heavy Machinery • Heavy Armaments • Recreational Drugs • Harvested Organs |
Special |
Up to date for latest version, 0.97a.