Gate

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An inactive gate and its debris field

Gates are large ring-shaped structures found when exploring the Sector. Originally the primary means of interstellar travel, their sudden and complete inactivation precipitated the Collapse of the Persean Sector, leading to the events of the game.

Outside the Core Worlds, gates commonly host ship graveyards; usually, combat-oriented ship derelicts can be found here. Derelicts orbiting the gate may carry Survey Data, sleeper pods, and information regarding other derelicts in the sector. A stable debris field may also be present for valuable salvage; salvaging the debris field requires 160 crew and 50 heavy machinery.

Players can check the list of discovered gates in the Intel screen.

List of Gates

Below is a list of all gates in the Core Worlds:

Gates are also scattered around the procedurally generated fringe worlds.

Jumping

Once the "At The Gates" mission is begun, the player can scan inactive gates to activate them. The Janus Device acquired at the end of that mission allows jumping between any two scanned gates. Active gates have unique glowing appearance, a new icon in Intel, and a different description.

Jumping through gates cost half the fuel of traveling the same straight-line distance through hyperspace.

The player fleet will not automatically navigate using gates; the player must manually fly to/from and use gates.

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Up to date for latest version, 0.97a.