Passage to Volturn

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"These aren't the passengers I'm looking for," the Diktat officer repeats. A hint of disbelief slips out at the final word.

–Unused dialog during the patrol interaction

"Passage to Volturn" is a minor hidden mission introduced in Starsector 0.96. It is named "A New Hope" in the game code, after the Star Wars film which the mission is a parody and homage of.

Acquisition

The bar event to start the quest has a 50% chance of appearing in the bar on Asharu in the Corvus Star System, but the player must not have a Sindrian Diktat commission or a capital ship.[1] The encounter can still appear, but the old man will reject the player over these issues.

Walkthrough

Robed man.png

The player encounters an 'old man', a 'kid' and a robot in the bar. The man offers 10,000¢ for passage to Volturn in the Askonia Star System; the player can ask for an increase to 17,000¢.

On arriving in Askonia, the player will be chased by a Diktat patrol, whose commander demands the surrender of a 'terrorist' matching the old man's description. If caught, the player can:

  • Hand over the old man for 8,000¢, or all three passengers for 15,000¢
  • Provide a fake passenger manifest for SP 100% XP
  • Submit to a search, causing percentage-based combat readiness loss to one or more ships
  • Violently resist

Handing over at least one person will give a reputation increase with the Diktat; other options will lower it.

If the kid has not been handed over, dock with Volturn to complete the mission.

References

  1. Row anhCantinaStartInBar in rules.csv, Starsector.
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Up to date for latest version, 0.97a.