Knight Errant

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"Knight Errant" is a Luddic Church mission. The player is tasked by Archcurate Sophronia Jaspis to track down a missing knight, Jethro Bornanew.

Acquisition

This mission can be received on Gilead after finishing "The Pilgrim's Path", either by following the signal immediately or revisiting the shrine and following it then.

Walkthrough

The first lead is Chalcedon in the Kumari Kandam Star System, where Jethro was sent to infiltrate the Luddic Path. Either call someone and ask about Path recruiters (-1 or -3 relationship with them), then go to the bar, or go to the bar, pay 5000 credits (or 3000, or 2000, but -1 reputation with independents). You'll meet Wrestling Sedge, the recruiter. After a conversation, you will get the next lead: Mazalot, in the Zagan Star System. You can choose to kill Sedge after the conversation is over.

Go to Mazalot. You have multiple options how to proceed:

  • Dardan Kato will help you if you are commissioned with Persean League and ask him about Jethro; all other options only anger him.
  • The Portmaster will help you if you are particularly pious and suggest to handle this quietly.
  • The Quartermaster will help you if you have Gens Yaribay's credentials, acquired during At The Gates mission. This counts as abusing them.
  • You can ask around in the bar. After offering some credits, the informer will reveal that he's a part of Mazalot Security. You can:
    • Present Gens Yaribay's credentials. This counts as abusing them, and completes the step.
    • Claim to be working for the Church. This will not help you, and will only hurt relationship with Persean League, especially if you press the issue and/or punch the agent.
    • Claim to be Finlay Siyavong of Fleet Intelligence (provided he was met during either Finding Coureuse or At The Gates) for SP 100% XP, and berate the agent. This completes the step.
    • Offer a bigger bribe and don't ask for information. This preserves your relationship with Persean League but doesn't complete the step.
    • Offer a bigger bribe and ask for information. -2 relationship with Persean League and completes the step.
  • Finally, failing to get information from all four of those will have Nile Virens contact you directly, allowing you to proceed.

In any case, you will receive contact info for Nile Virens, as well as tactical data for his compound. You can either:

  • Call him, receive an invitation, and meet him. He will provide you Jethro's location.
  • Raid his compound (250 difficulty); this counts as raiding Persean League, and will turn them hostile unless approached with transponder off. You will capture Nile, and can receive Jethro's location from him.

Finally, take the shuttle down to meet with Jethro. After a short conversation, he will come with you, and you can return to Gilead with him. Alternately, you can suggest reporting him dead, using specific dialogue options ("If you'd like..." -> any option - "Yes..." -> "No...")

Return to Archcurate Jaspis on Gilead.

Rewards

You get 25,000c at the start of the mission, and 50,000c at the end, except for one case: agreeing to report Jethro as dead, then revealing the truth to Jaspis, and finally asking if she'd like you to shoot Jethro, in which case you do not receive 50,000c.

You receive a story point when you meet Jethro.

Bringing Jethro alive improves relations with Jaspis by 15, while telling her he's alive but wanted to be reported dead will lower relations, depending on the further response:

  • "I gave you the truth...": -5
  • "I accept that failure...": -15
  • "Do you want me to go...": -10
  • "Would it make you happy if I shot Bornanew..." - 30, also voids payment
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Up to date for latest version, 0.97a.