File overview: system
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Description
The .system file specifies the particulars of a ship system, combined with an entry in Ship Systems CSV. It is formatted in Starsector's somewhat loose JSON schema
Examples
Types
There are different types of ship systems, as defined in the type field of the .system file. The distinction is important as different types will use, and expect, different fields within the .system file. The elements section below is therefore split into which elements are used for which type of ship system, with a few elements being common to all types.
DISPLACER
STAT_MOD
SHIELD_MOD
ENGINE_MOD
TELEPORTER
PHASE_CLOAK
AMMO_RELOAD
WEAPON
DRONE_LAUNCHER
Common Elements
id
type
aiType
Displacer type elements
Stat_Mod type elements
statsScript
- Location of the script to use, either in folders or in the mod's compiled jar. Designated by full stop characters instead of slashes
Shield_Mod type elements
Engine Mod type elements
- flameoutOnImpactChance
Teleporter type elements
Phase Cloak type elements
Ammo Reload type elements
Weapon type elements
At least two versions out of date. Last verified for version 0.8.1a. Please refer to Version History and update this page.
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