Crew & Cargo Screen
The Crew/Cargo Screen [I] is where the player can observe & manage their current inventory, including supplies, fuel, personnel (crew and/or marines), and other items including commodities, unequipped weapons and special items.
The player will commonly see this screen when conducting trade of any kind, whether resupplying for another expedition, looking needed equipment or making profitable trades on the black market.
Inventory grid
The inventory grid is in the center of the screen, similar to the Fleet Screen, featuring a grid with 10 columns that displays all the items in inventory. When the player is docked at a market (or an abandoned storage station), the main grid at the top shows the submarket inventory, while the one at the bottom contains the player inventory. Otherwise, the player inventory is at the top.
Category tabs
The grid has four category tabs on its top left side, to filter the displayed items by type.
Category Tabs | |
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Category | Notes |
All [1] | Display everything. |
Resources [2] | Display the common commodities. |
Ship Weapons [3] | Display ship weapons. |
Other [4] | Display everything else, most commonly special items. |
Sort button
Located in the top right of the Inventory Grid, this will the sort things with the following methodology:
- Commodities at the top, with the ones important for fleet logistics (supplies, fuel, crew, heavy machinery in the front.
- Other more rare commodities follow afterwards, e.g. AI Cores, Survey Data.
- Weapons:
- First sorted by weapon size-class.
- Second sorted within the size-classes by quantity.
- Fighter LPCs ~ sorted internally by quantity.
- Hullmod Specs ~ sorted internally by quantity.
- Special Colony Items
- Blueprints
- Topographic Data
Ejecting
If the player isn't docked at a market, the bottom grid is marked Eject. Unwanted items can be placed here, e.g. to make room for more valuable loot. Ejected items will become a cluster of cargo pods that the player can later pick up, or be interacted with by curious NPC fleets.
Other elements
Fleet info box
For this screen & the Fleet Screen, the fleet info box from the Campaign Screen remains available and is expanded to show more info. The following details are additionally displayed:
- Number of Crew / Skeleton Crew Requirements
- Number of Marines
- Cargo Capacity used / Total Cargo Capacity
- Personal Capacity used / Total Personal Capacity
Colony subscreen
- Main article: Colony
The colony management screen, whether for an NPC colony or a player colony, is a subscreen of the Crew & Cargo Screen, which displays various important information for the colony, such as:
- Industries & Structures
- Administrator
- Stability & Accessibility
- Market conditions
- Commodities Imports & Exports
Hotkeys
Table of Crew/Cargo Screen Hotkeys | ||
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Section | Key Combination | Effect |
Main Crew/Cargo Screen | Click | Pick up the whole stack. |
Shift-click | Pick up one unit of the item. | |
Shift-click + Hold | Opens up the "quantity slider", where the player can drag across the slider the amount of units they want to pick up.
The quantity slider scales up as the player drags further along the bar, capping at 5000 units. | |
Ctrl-click | Instantly transfers a certain amount of the item to the "other side", which depends on the context (Eject section, market, storage, player's inventory).
The amount transferred also depends on the context, but follows the general order:
| |
Holding Alt | Anything the mouse passes over will be completely transferred to the "other side". | |
When making a transaction | G | Confirm transaction. |
T | Abort transaction. | |
When docked | M | Opens the Colony Screen. |
Screens | |
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